The best comprehensive 14-Episode marathon blowout about video game Anti-Piracy that cover early techniques on home computers to console based anti-piracy on the NES, SNES, N64, Dreamcast and finally PC
Chapters:
00:00:00 – Microsoft Adventure – The FIrst Ever Video Game Anti-Piracy
00:08:17 – LensLok – Frustrating Early 80’s Anti-Piracy
00:21:24 – Code Wheels – Easy to crack Anti-Piracy
00:37:22 – Secrets of the Nintendo CIC Chip – Early NES Anti-Piracy
00:46:50 – Robocop 3 – The Dongle Anti-piracy that failed
00:57:51 – Dungeon Master – Clever Floppy disk anti-piracy
01:11:23 – How Capcom’s CPS2 Arcade Hardware Stopped Bootleg games
01:24:21 – Anti-Piracy on the Super Nintendo
01:34:34 – Popular Super Nintendo Games with Anti-Piracy
01:45:24 – StarForce – The PC CD-ROM Anti-Piracy that broke your computer
01:58:13 – How Nintendo Stopped Bootleg Games on the Nintendo 64
02:10:22 – How the Sega Dreamcast Copy Protection Worked – And how it Failed
02:18:22 – SecuROM – The PC CD-ROM DRM that broke games
02:29:17 – StarTropics on the NES. Was it Anti-Piracy or just a fun gimmick?
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