How Pre-Rendered Backgrounds Defined Early 3D Gaming

A look back at the distinctive visual technique of pre rendered backgrounds, a lost artform thank to modern 3d and a staple of 90s games that defined an era of classic games to overcome early limitations of 3D console gaming hardware. Often attributed to the PS1 graphics, Pre-Rendering techniques actually began during the 16-bit console generation using Silicon Graphics workstations, and games existed on the Sega Saturn and Nintendo 64 that used this approach.

Sources :

https://x.com/GameAnim/status/1613927438580432897

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Jeremy

* Desktop Publisher * Graphic Designer * Web Designer * Video Editor * Blogger * Vlogger * Recreational Gamer

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