DOOM runs on everything. Well, almost everything. The SNK Neo Geo AES console is a 2D sprite pushing beast, but when it comes to 3d, it’s not architected to handle it. However, with some hardware tricks it IS possible to build a simple raycaster that runs on Neo Geo hardware, but does this mean Doom is possible? In this episode we discuss the technical reasons why it would be near impossible to port Doom to the Neo Geo!
https://github.com/lantus/NGRayEx
https://stefan-gloor.ch/voip-phone-hack
https://github.com/GaryOderNichts/alarmo_doom
https://www.copetti.org/writings/consoles/neogeo/
https://wiki.neogeodev.org/index.php/Sprite_shrinking
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