Until tomorrow B4N
In video gaming, camping is a logical, yet controversial tactic where a player obtains a static strategic position of advantage, like camping in a bush or something similar. This behavior manifests in different ways depending on the type of game (online text adventure, graphical MMO, first-person shooter, etc.), but invariably involves a player waiting in one location (often one that is not easily accessible for the other players to reach) for the game (or other players of the game) to do something which they can take advantage of, often repeatedly. By camping, a player is able to learn and adapt to the limited environment he/she is playing in; noting specific points to check repetitively. By following this method with little fault, a lower number of deaths can be achieved.
cath·ode ray tube
/ˈkaˌTHōd rā t(y)o͞ob/
a high-vacuum tube in which cathode rays produce a luminous image on a fluorescent screen, used in televisions and computer terminals.
in the gaming world, a person who repeatedly performs the same moves in fighting games (such as in Soul Caliber, Street Fighter, etc) in order to win
1. A polite remark uttered after the end of a round, game, or other measured interval to indicate that a match was fair and enjoyable. Usually uttered collectively by the occupants of a game server. The opposite of wordBG/word
“To stop playing a game out of anger towards an event that transpired within the game.”